Thursday, November 10, 2011

Choosing a topic

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)I'm designing the game for all of the people.
  • WHAT will your game teach the player about your topic? (Be specific!)The players will now that the real life thing is real and sometimes we cause the problem.
  • WHERE does your game happen?The setting will be outside in the wild.
    • Describe the world you will design for your game.Well my game setting will be outside in the wild.
    • How will this setting add to the learning experience?They will learn that sometimes those problems are caused by us to.
  • HOW does your game world teach the player about your topic?That sometimes its dangerous.
    • What happens in the world that helps the player learn?To not kill the bees because we need them to survive.
    • How does the player use what they learned to make something happen in the game?People learn how t take care of Earth.
  • WHY is a game a better way of understanding your topic than a quiz?People like action games and they like to play in the computer.

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